August 14th, 2025

1.0.1 - New features and fixes

New features

  • Visibility

    • In editor you can now properly hide/show the preview (bounds & actor) of a PRC when you hide it in editor. Commit: 5f34b5cbb07aafacf66f70763b13de34def49ed6.

      • You can override FPSEditorPRCVisualizerManager::CanBlueprintPRCBeRendered and FPSEditorPRCVisualizerManager::CanWorldPRCBeRendered to control when PRC previews should be rendered (higher priority than preview settings).

Fixes

  • Small refactoring such as whitespace, editing comments and functions.

  • SlateIM

    • Disabled SlateIM example widgets and other test types. Commit: 943e58025de407347e3e2be744d05f0c9e7bc024.

    • Renamed SlateIM module to UnrealPrefabsSlateIM and prefixed all types to avoid conflict with 5.6 SlateIM plugin. Commit: d8fa1514558ee90ea24aa3545fe64c2794251050.